Comparison and Prospect Analysis of 3D Modelling Software based on Interactive Experience
DOI:
https://doi.org/10.61173/x2qeah42Keywords:
3D_Modeling, modeling tool, process of modeling, software selectionAbstract
With the continuous advancement of 3D design technology, 3D modelling software plays an increasingly important role in several industries. The aim of this paper is to explore the strengths and limitations of five representative 3D modelling software Character Creator series, Gravity Sketch, ZBrush, Style3D Atelier and Maya by comparing and analysing their strengths and limitations in terms of interactive experience. Each of these software has its own strengths in the areas of character design, concept design, highly detailed sculpting, costume design and polygon modelling. This paper first introduces the basic functions and core technologies of each software, and then classifies and analyses them in comparison according to their user experience, technical requirements, application scenarios and detailed performance. Through this analysis, this paper aims to provide beginners with a clear guide to software selection, as well as providing software developers with a reference for future development directions. Finally, the article summarises the characteristics of various types of software and looks forward to the future development trend of 3D modelling software.References
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