H2A algorithm and moving obstacle avoidance based on A* Algorithm

Authors

  • Fulin Ma
  • Binyu Yan
  • Hanyan Li

DOI:

https://doi.org/10.61173/2spgss49

Keywords:

Artificial Potential Fields, Dynamic Obstacle Avoidance, Autonomous Driving

Abstract

The A* algorithm is widely used in the field of path planning for autonomous mobile robots. However, A* is a simple algorithm that cannot avoid moving obstacles. One of our research directions is to realize dynamic obstacle avoidance, which is based on A* algorithm. At the same time, we found that the A* algorithm is computationally inefficient. In contrast, the emerging nature-inspired algorithm outperforms the classical algorithm because of the reduced computational overhead. The nature-inspired algorithm is one of the most common heuristic algorithms. We reproduce a near-optimal algorithm that considers a single UGV approximate optimal path planning algorithm for obstacle avoidance in static environments. The algorithm uses two heuristic values, hence the name H2A (double heuristic algorithm). Our goal is to try to be able to avoid two moving obstacles at a time, the performance of the proposed algorithm is compared with the performance of the A* algorithm.

References

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[4] Chen, Shenghao, et al. “Improved A-star Method for Collision Avoidance and Path Smoothing.” 2023 IEEE International Conference on Control, Electronics and Computer Technology (ICCECT). IEEE, 2023.

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Published

2024-10-29