Research on Three-dimensional Reconstruction
DOI:
https://doi.org/10.61173/04dajx09Keywords:
Three-dimensional (3D) reconstruction, AR gaming, surfaceAbstract
Nowadays, with the continuous development of the field of computer vision and computer graphics, 3D reconstruction technology has become an area that has attracted much of people’s attention. 3D reconstruction refers to creating a 3D model of an object in the real world by extracting information from multiple 2D images or sensor data. This technology has important usages in many fields, including virtual reality, augmented reality, cultural heritage preservation, medical image processing, industrial design, etc. This thesis examines the application of 3D reconstruction in various fields, discusses the definition of development history, its wide application in life, and its advantages and disadvantages. This article is divided into four parts and discusses the algorithm research of 3D reconstruction in four fields. Through an in-depth study of 3D reconstruction technology, we can better understand its role in different fields and provide strong support for developing and innovating related applications. As more accurate devices and algorithms continue to advance, 3D reconstruction technology is expected to show its significant potential in more and more fields and create more realistic and useful digital experiences for us.
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