Analysis of the Current Status of Web3D Real time Rendering Implementation

Authors

  • Guanxin Lai

DOI:

https://doi.org/10.61173/nj1v4e04

Keywords:

Browser Framework, Server Framework, Client-Cloud Collaborative Framework

Abstract

The fundamental task of Web3D real-time rendering is to achieve high-quality, interactive 3D graphics rendering and user experience within a web browser. It significantly enriches the dimensions of human-computer interaction and has a substantial impact on the display, marketing, education, and other aspects of numerous industries. Existing research has greatly enhanced the accuracy and speed of Web3D real-time rendering for applications in complex virtual environments and on a variety of hardware devices.. Depending on the technological framework used, it can be classified into the following three categories: browser frameworks, server frameworks, and clientcloud collaborative frameworks. This paper systematically introduces representative methods for implementing rendering under these three frameworks, along with their basic processes, strengths, and weaknesses. It also compares the visual quality and associated overhead of rendering achieved under different frameworks. Finally, the paper summarizes the current challenges in Web3D real-time rendering, provides an outlook on its future development directions, and offers some new insights.

References

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Published

2025-12-19