LU, Junren. Deep Reinforcement Learning in Video Games. Science and Technology of Engineering, Chemistry and Environmental Protection, [S. l.], v. 4, n. 1, p. 14532, 2026. DOI: 10.61173/bct3hx20. Disponível em: https://stecep.deanfrancis.press/article/view/322. Acesso em: 4 nov. 2026.